Waystone: RPG Creation Studio docs
The manual for Waystone: RPG Creation Studio: how to use each part of the editor, from your first map to a finished build.
The manual is being written
It arrives with Early Access, and grows with every release.
What the manual will cover
- The map editor: layers, auto-tiles, animated tiles, collision and height, prefabs.
- The database: heroes, troops, skills, states, items and battle AI.
- Events: doors, chests, people and zones, and the command palette that writes their code.
- Battles: front view and side view, turn-based and ATB timing.
- Building your game: testing it, and making a build to share.
Events are written in ThicketScript. The language has its own guide and reference on thicketscript.com; this manual covers the editor.