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Waystone: RPG Creation Studio docs ​

The manual for Waystone: RPG Creation Studio: how to use each part of the editor, from your first map to a finished build.

The manual is being written

It arrives with Early Access, and grows with every release.

What the manual will cover ​

  • The map editor: layers, auto-tiles, animated tiles, collision and height, prefabs.
  • The database: heroes, troops, skills, states, items and battle AI.
  • Events: doors, chests, people and zones, and the command palette that writes their code.
  • Battles: front view and side view, turn-based and ATB timing.
  • Building your game: testing it, and making a build to share.

Events are written in ThicketScript. The language has its own guide and reference on thicketscript.com; this manual covers the editor.